DialogueRunner.AddCommandHandler Method
Adds a command handler. Dialogue will pause execution after the command is called.
public void AddCommandHandler(string commandName, DialogueRunner.BlockingCommandHandler handler)
Remarks
When this command handler has been added, it can be called from your Yarn scripts like so:
<<commandName param1 param2>>
When this command handler is called, the DialogueRunner will
stop executing code. The DialogueRunner.BlockingCommandHandler
will receive an Action
to call when it is ready
for the Dialogue Runner to resume executing code.
Parameters
Parameter | Description |
---|---|
string commandName |
The name of the command. |
DialogueRunner.BlockingCommandHandler handler |
The DialogueRunner.CommandHandler that will be invoked when the command is called. |
Source
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueRunner.cs, line 336.