DialogueRunner.GetLocalisedTextForLine Method
Returns the user-facing text for a given Line
.
string ILineLocalisationProvider.GetLocalisedTextForLine(Line line)
Remarks
This method determines the final text to deliver to the user,
given a Line
. Classes that implement this method
should use the Line’s ID
to look up the
user-facing text in a string table, replace any substitutions
in the text, and then expand any format functions by calling
ExpandFormatFunctions(String, String)
.
See the Line
class’s documentation for more
information on how to prepare a Line for delivery to the user.
Parameters
Parameter | Description |
---|---|
Line line |
The Line to get the text for. |
Return Type
string
: The text to show the user, or null
if the
user-facing text cannot be found.
See Also
-
Line
: A line of dialogue, sent from theDialogue
to the game. -
ExpandFormatFunctions(String, String)
: Expands all format functions in a given string, using pluralisation rules specified by the given locale.
Source
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueRunner.cs, line 892.