DialogueUI.RunLine Method
Called by the DialogueRunner
to signal that a line should be displayed to the user.
public override Dialogue.HandlerExecutionType RunLine(Line line, ILineLocalisationProvider localisationProvider, Action onLineComplete)
Remarks
If this method returns ContinueExecution
, it
should not not call the onLineComplete
method.
Parameters
Parameter | Description |
---|---|
Line line |
The line that should be displayed to the user. |
ILineLocalisationProvider localisationProvider |
The object that should be used to get the localised text of the line. |
Action onLineComplete |
A method that should be called to indicate that the line has finished being delivered. |
Return Type
Dialogue.HandlerExecutionType
: PauseExecution
if
dialogue should wait until the completion handler is
called before continuing execution; ContinueExecution
if
dialogue should immediately continue running after calling this
method.
Source
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueUI.cs, line 266.