VariableStorageBehaviour Class
A MonoBehaviour that a DialogueRunner
uses to store and retrieve variables.
public abstract class VariableStorageBehaviour : MonoBehaviour, VariableStorage
Remarks
This abstract class inherits from MonoBehaviour,
which means that subclasses of this class can be attached to GameObjects.
Methods
| Name | Description |
|---|---|
| Clear() | Removes all variables from storage. |
| GetValue(String) | Retrieves a Value by name. |
| ResetToDefaults() | Resets the VariableStorageBehaviour to its initial state. |
| SetValue(String, Boolean) | Stores a bool as a Value. |
| SetValue(String, Single) | Stores a float as a Value. |
| SetValue(String, String) | Stores a string as a Value. |
| SetValue(String, Value) | Stores a Value. |
Source
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueRunner.cs, line 1179.