YarnCommandAttribute.CommandString Property
The name of the command, as it exists in Yarn.
public string CommandString { get; set; }
Remarks
This value does not have to be the same as the name of the
method. For example, you could have a method named
“WalkToPoint
”, and expose it to Yarn as a command named
“walk_to_point
”.
Source
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueRunner.cs, line 1059.