Dialogue.SetNode Method
Prepares the Dialogue
that the user intends to start running a node.
public void SetNode(string startNode = "Start")
Remarks
After this method is called, you call Continue()
to start executing it.
Parameters
Parameter | Description |
---|---|
string startNode |
The name of the node that will be run. The node have been loaded by calling SetProgram(Program) or AddProgram(Program) . |
Source
Defined in YarnSpinner/Dialogue.cs, line 592.