Dialogue.SetNode Method
Prepares the Dialogue that the user intends to start running a node.
public void SetNode(string startNode = "Start")
Remarks
After this method is called, you call Continue() to start executing it.
Parameters
| Parameter | Description |
|---|---|
string startNode |
The name of the node that will be run. The node have been loaded by calling SetProgram(Program) or AddProgram(Program). |
Source
Defined in YarnSpinner/Dialogue.cs, line 592.